Friday, 21 September 2012

Storyboard progress

The storyboard's progressing and i'm making a few instinctual decisions about the choreography as i go, so, really, it's quite different from the live action animatic now. Hopefully some kind souls will dance the new storyboard out for me in the next week or 2, so that i can use them as reference.












Tuesday, 18 September 2012

Co-Direction (One Direction's lesser known rival band)


Ok, so, from today Freya Allan has joined my team to Co- direct Dancing Nina, the newer, shorter, 2D version. She'll be making sure I don't go crazy and make this film into something that doesn't make sense any more and generally bossing me around like dictators- i mean, directors, are meant to. I'll be doing the same back as she'll be helping with animation and such. Yay!

Here's Dancing Nina's new rough 10% by Chrimbo schedule, with role specification:




P.s. The term "level 2/3 slaves" is used lovingly.

Friday, 14 September 2012

NEW (ish) designs

Nina's new(ish) look! 2D friendly, less pointy but still inkeeping with my originals I think

Bombshell!

Hold on to your hats everyone there's been a change of plans, Dancing Nina will now be a 2D production, traditionally animated, and will be roughly 1 minute long, or under. I (Slava) am now basically in charge of the project as Jo has dropped out of her role as director and production manager. There may be more people joining my team but for now it's just little old me.
All of these changes have come about due to the brief drastically changing over the summer and requiring everyone to specialize in 2 areas and demonstrate those specializations in at least to different productions. So far mines are Character animation and 3D Modelling- so this should showcase my character animation in my showreel, at least- I just couldn't bare to give it up when we'd all worked so hard on it already.
 Anyway all I can hope for now is that it doesn't kill me and it turns out simple and beautiful.Oh, and i hope to complete the models of Nina and Death to count towards my course work and use them as 3D reference or something.

 This animatic is something I quickly cut together from our old (much longer) animatic which included storyboard, I plan to re-film the dancers to have more solid reference material in the next week or so and obviously Finn's music will have to be tweaked to fit the new duration.

I'm in the process of drawing up a new storyboard based on this animatic.









Monday, 20 August 2012

Rough Nina Model: Complete

Gurl, look at that body.

 (smoothed)
 (un-smoothed)
(smoothed)

Nina Rough model: Nearly Done

 -Shaping the pelvis
 -Making the leg from a cylinder
 - Shaping the butt
 - Making the foot from a cube
 -Adding topology on the foot (our design doesn't have toes)
 -Extruding the shoulder from the torso
 -Shaping the arm from a cylinder
 -Making the base for the hand from a cube
 -Creating a finger separately from a cylinder, duplicating and attaching
 - Shaping the thumb from half of another duplicated finger, I extruded out from the hand to make the thumb knuckle first
 -Positioning the arm for rigging with hand attached and snapping to the shoulder
 - Extruding the boob
- Boob